US 24 Extension 1.4
Version 1.4 Changelog:
High Poly roads/terrain has been kept from version 1.3.3.
Reduces road terrain size from 1000m to 400m.
Added trees either side to hide the "void" as it's a shorter terrain.
Reduced length of several "terrain" pieces that were hidden under the map, these are unnecessary as they are too long, and just take up extra resources.
DO NOT REHOST/REUPLOAD. I am aware of a vast majority of mod sites, it will be found. Please respect my wishes.
Has been tested only on 1.41.
You are not allowed to upload this file to other sites under any circumstances.
You are not allowed to modify or improve my file under any circumstances.
You are not allowed to convert this file under any circumstances.
You are not allowed to use assets of my file under any circumstances.
Version 1.4 Changelog:
High Poly roads/terrain has been kept from version 1.3.3.
Reduces road terrain size from 1000m to 400m.
Added trees either side to hide the "void" as it's a shorter terrain.
Reduced length of several "terrain" pieces that were hidden under the map, these are unnecessary as they are too long, and just take up extra resources.
I cannot guarantee this will completely fix the low FPS that some users reported, but it should help a little bit.
US 24 Extension 1.3.3
Changelog: Reverted roads, terrain and foliage to their regular poly state (No more Low Poly) So now you have an option between 1.3.2 (low poly) and 1.3.3 (regular poly) versions.
Added a hotel and a few bits and bobs near the beginning of the road to spruce it up a little.
DO NOT REHOST/REUPLOAD. I am aware of a vast majority of mod sites, it will be found. Please respect my wishes.
(LP) is Low Poly roads and Low Poly vegetation which should help alleviate FPS drops a little when driving upon the roads.
This is a complete rebuild of the original, following part of US 24 Highway from Colorado Springs going North East.
I have used Google Maps for data, terrain and models to get a good look at what models to include by the road etc.
V1.3.2(LP) Changelog:
Altered terrain to stop it pushing through the grounds near Well Goods.
Reduced size of terrain pieces on the US 24 route so it should (touch
wood) be fine now. I have not encountered any more.
1.1 Changelog:
Removed middle barriers and replaced them barriers either side of the roads.
Added trees and various foliage.
Tidied up vertices.
Altered terrain and surrounding buildings to blend in better.
Added far model trees in the distance to stop "the void" appearing.
usa.mbd has been removed, it snuck in. I have since kicked it out again.
V1.2
This is a complete rebuild of the original, following part of US 24 Highway from Colorado Springs going North East.
V1.3 Changelog:
Altered several prefabs so traffic could spawn correctly.
Tidied up near the T junction in the North East.
Correctly positioned a cow mover, it escaped the field.
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